Your friends are on top of that.

A co-op game for 2 to 8 players about running a 1960s space program. Coming to Steam.

See a launch
Before launch

Your rocket. Your problem.

You and your friends run the whole program. Some of you ride the rocket. Everyone else gets it ready, then runs to the firing room to keep them alive.

The glass firing room: rows of chunky consoles, green screens and a wall of pad cameras
A red fuel truck marked NO SMOKING parked at the pad under storm clouds

Get it on the pad

Drive out, hook up the fuel, bolt the hatch and beat the storm. Nothing stops you skipping a job. It just comes back later as short fuel or a hatch nobody closed.

Run the count

Take a desk in the firing room. Every desk has big switches, one green screen and one thing it's responsible for. Call GO when you believe it.

Press the button

When something breaks, the desk that owns it shows one plain instruction and the switch that fixes it lights up. Somebody has to get there in time.

11 km up, the roughest part of the ride

It will blow up.

Engines quit, fuel lines tear and storms roll in over the pad. Rockets fail in a lot of different ways, and every one of them is somebody's fault.

A rocket coming apart in a fireball over the Cape
160 km up, in orbit

Talk them home.

Inside the capsule during a docking, with Earth filling the window

The crew in the capsule can see that something is wrong. They can't see how to fix it.

The ground can see the fix. They can't reach the switch.

So you get on the radio and talk. Nobody gets home on their own.

The Cape Courier front page with the headline NICK LOSES A ROCKET

Meanwhile, the papers are printing.

Take the camera with you and film the flight. The papers print what you bring back, and Congress reads the papers.

Do well at the hearing and the money keeps coming. Get your funding cut twice in a row and the program is cancelled.

Four rockets, each one bigger

A chimp goes first.

You start with a fifteen-minute hop and one very brave chimp. You finish by landing your friends on the Moon.

Mercury-Redstone

Straight up and straight back down.

Mercury-Atlas

One astronaut, all the way round the world.

Gemini-Titan

Two seats, a walk outside and a docking.

Saturn

Three friends on the biggest rocket ever built.

Screenshots

Film from the Cape.

Questions
How many people do I need?

Two is enough to finish the game. It's made for 2 to 8, and it gets louder with every friend you add.

Do I need to know anything about rockets?

No. Every job is one plain instruction and one big control. The hard part is your friends.

Is it a simulator?

No. It's a party game that happens to be about the space race. The history is real and the physics are for fun.

When does it come out?

There's no date yet. It's coming to Steam on PC, and the store page will be linked here when it opens.

Somebody has to land it.

Mission Control is coming to Steam on PC. There's no date yet, and the store page will be linked here when it opens.

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